Indie Game Studio · Gangneung, Korea

We build atmospheric indie games with care.

Mabriss Games crafts focused PC experiences—quietly polished, player-first, and made to last. We love strong mood, clean interaction, and stories you feel more than you read.

Small team · high polish Performance-first Comfortable UX Steam-focused

Currently: building our first title — a calm, moody exploration adventure. We’ll share milestones as they land.

What we’re doing right now

  • World & tone — lighting, ambience, and space design that feels alive.
  • Core loop — movement + interaction + readable feedback.
  • Vertical slice — a short playable chapter to prove the vibe.
Next milestone
Level blockout
Platform
PC (Steam)
Read latest update

About

Mabriss Games is a small indie studio founded in 2025. We focus on mood-rich worlds, clean gameplay, and steady iteration—shipping simple, polished experiences on PC.

What we make

Atmospheric adventures and experimental ideas—small in scope, strong in feeling.

How we work

Prototype fast, test often, polish hard. We prioritize clarity, performance, and player comfort.

Timeline

  • 2025 — Studio founded
  • 2026 — First title in full development
  • Next — Steam page, demo, and launch

Games

No released titles yet—currently building our first world. Here’s what we’re working on.

In Development

Project A (Working Title)

Exploration-driven experience with a calm, moody atmosphere and gentle storytelling.

Genre: Adventure Platform: PC
Pre-Production

Project B

A smaller experimental concept—testing new mechanics and art direction.

Genre: Experimental Status: R&D

News

Development log and announcements. We’ll keep this updated as we move toward a Steam launch.

Development begins

Core loop prototyping started. Building the foundation and visual direction.

First playable milestone

Basic movement + interaction + early ambience pass. Next: level blockout.

Steam page & trailer

We’ll announce the Steam page once the first trailer cut is ready.

Contact

For business inquiries, collaborations, or press requests, email us here:

(If you include your purpose + timeline, we can reply faster.)