Development begins
Core loop prototyping started. Building the foundation and visual direction.
Indie Game Studio · Gangneung, Korea
Mabriss Games crafts focused PC experiences—quietly polished, player-first, and made to last. We love strong mood, clean interaction, and stories you feel more than you read.
Currently: building our first title — a calm, moody exploration adventure. We’ll share milestones as they land.
Mabriss Games is a small indie studio founded in 2025. We focus on mood-rich worlds, clean gameplay, and steady iteration—shipping simple, polished experiences on PC.
Atmospheric adventures and experimental ideas—small in scope, strong in feeling.
Prototype fast, test often, polish hard. We prioritize clarity, performance, and player comfort.
No released titles yet—currently building our first world. Here’s what we’re working on.
Exploration-driven experience with a calm, moody atmosphere and gentle storytelling.
A smaller experimental concept—testing new mechanics and art direction.
Development log and announcements. We’ll keep this updated as we move toward a Steam launch.
Core loop prototyping started. Building the foundation and visual direction.
Basic movement + interaction + early ambience pass. Next: level blockout.
We’ll announce the Steam page once the first trailer cut is ready.
For business inquiries, collaborations, or press requests, email us here:
(If you include your purpose + timeline, we can reply faster.)